DrawingImmediate. FilledRectangle Synchronous
Draw a filled rectangle using an upper-left position, dimensions, and corner rounding. Use it for a panel background or filled progress indicator.
Luau
DrawingImmediate.FilledRectangle(
position: Vector2,
size: Vector2,
color: Color3,
opacity: number,
rounding: number
) -> ()Parameters
| Parameter | Type | Description |
|---|---|---|
position | Vector2 | Upper-left anchor in screen pixels; centered text uses this as its horizontal center. |
size | Vector2 | Dimensions of the rectangle. |
color | Color3 | Color3 used for the primitive or text. |
opacity | number | Opacity from 0 (invisible) to 1 (opaque). |
rounding | number | Corner rounding of the rectangle. |
Returns
()This function returns no values.
Usage notes
Immediate drawings last for one paint cycle. Call this function again from a GetPaint listener to keep the drawing visible; there is no object handle to update or remove.
Example
Luau
local color = Color3.fromRGB(240, 150, 190)
local paint = DrawingImmediate.GetPaint()
local connection = paint:Connect(function()
DrawingImmediate.FilledRectangle(Vector2.new(40, 40), Vector2.new(180, 80), color, 0.8, 8)
end)
task.wait(3)
connection:Disconnect() -- stop drawing this example